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Oddworld: Stranger's Wrath : ウィキペディア英語版
Oddworld: Stranger's Wrath

PlayStation 3 (PSN)
OnLive
June 27, 2012
PlayStation Vita
iOS
November 27, 2014
Android
December 8, 2014
Ouya
January 27, 2015
}}
| genre = First-person/third-person shooter, action-adventure
| series = ''Oddworld''
| modes = Single-player
}}
''Oddworld: Stranger's Wrath'' is an action-adventure video game developed by Oddworld Inhabitants and published by Electronic Arts for the Microsoft Xbox. Music for the game was written by composer Michael Bross. It was released on January 25, 2005. A version for the PlayStation 2 was planned, but cancelled.
The game details the adventures of Stranger, a fearsome bounty hunter. Throughout the game, Stranger pursues and captures outlaws in order to collect bounties. The goal is to ultimately earn enough ''moolah'' (in-game money) to pay for a mysterious life-saving operation. One of the most notable features is the "live ammunition" system, which is ammunition made of living creatures like fictional insects and small mammals, each with different uses and effects against enemies.
The game is re-released as part of the ''Oddboxx'', a collection which includes all the ''Oddworld'' games released. It was scheduled to be released in the first quarter of 2010 on Windows through Steam, but became available 20 December 2010. Development team Just Add Water developed an updated version of the game for release on the PlayStation 3 which was released on the PlayStation Network on December 21, 2011 in Europe and December 27, 2011 in North America. A mobile port was released in 2014 for Android and iOS. An Ouya port was released on 27 January 2015.
==Gameplay==

The premise of ''Oddworld: Stranger's Wrath'' is that the player's character, called the Stranger, must capture wanted outlaws, dead or alive. The game utilizes both third and first-person perspectives. In third person, the player controls Stranger when travelling long distance, platform jumping, rope climbing, and melee combat; and in first person, ranged weapons are used. Enemies can be approached face-to-face, or by hiding out of enemy sight (as indicated on screen) and luring foes from or toward the player. Once enemies are encountered, they can be killed or stunned; live captives earn the greater reward. Upon an attempted capture, Stranger is unable to perform other actions and thus is vulnerable. The player has two status bars: health and stamina. When damage is taken, the health bar drops; if it fully depletes, it will result in the death of Stranger. Stamina drops when the player performs actions like melee attacks or falls from a great height. While it refills itself over time, it can be used to shake off health-bar damage; thus healing the player, but draining the stamina quicker.〔
One of the game's main features is Stranger's crossbow, used in a first person perspective, that uses live ammunition in the form of small fictional creatures as projectiles for differing effects. Live ammunition can be bought from the game's vendors or found throughout the game world. When acquired, two different kinds can be assigned to the crossbow at any given time:〔 Stunkz to stun large groups of enemies, Thudslugs as cannonballs, Boombats as rockets, and Bees as small shot.〔
The game incorporates many role-playing elements in the form of rewards spent on crossbow, ammunition, storage, and armour upgrades and other items such as binoculars and knuckle dusters.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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